Thanks! Mind Spike - The Grimoire - A searchable D&D 5e spell list, sorted by class and level. For the duration, you can read the thoughts of certain creatures. Hey guys, today we're talking strictly about Mind Spike, and the interaction with the classic Divination Wizard. Assail the target with shadowy spikes, dealing (11.25% of Spell power) Shadowfrost damage and leaving a spike embedded in their mind.Mind Blast will detonate these spikes, each dealing 200% of their original damage to the main target, and 100% to all nearby targets.Generates 4 Insanity. Mind spike was a divination spell that reached another creature's mind, both damaging it and revealing information about it to the caster.1 1 Effects 2 Components 3 Appendix 3.1 References The spell probed the mind of a visible creature within a range of 60 feet (18 meters), inflicting damage to it. I’ll make sure to rename it, totally forgot about the spell mind spike Even the target should make a wisdom saving throw, it simply by taking 3d8 psychic damage on a particular failed save, or of course half as much damage on a successful one too. If the creature you choose has an Intelligence of 3 or lower or doesn't speak any language, the creature is unaffected. You will have cast 10 spells, but only used up 5 spell slots. Mind Spike. XGE p162. Dungeons and Dragons (D&D, DnD) Fifth Edition (5e) spells. As per this mind spike 5e spell you can reach into a mind of one creature that you are able to see within a particular range. Unless I'm mistaken, the actual casting process of the spell does not take concentration, due to it not being longer than a single action. [5e] Revolutionizing Divination Wizard: The Math behind XGtE's "Mind Spike." Mind Spike is cast with one action but has concentration up to an hour. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 30 feet of you. 2nd-level divination: Casting Time: 1 action: Range: 60 feet: Components: S: Duration: Concentration, up to 1 hour: You reach into the mind of one creature you can see within range. Mind Spike at 6th lvl for 7d8 damage and +1 5th lvl slot Mind Spike at 5th lvl for 6d8 damage and +1 4th lvl slot Mind Spike at 4th lvl for 5d8 damage and +1 3th lvl slot Mind Spike at 3th lvl for 4d8 damage and +1 2th lvl slot Mind Spike at 2th lvl for 3d8 damage and +1 1th lvl slot. The target must make a Wisdom saving throw, taking 3d8 psychic damage on a failed save, or half as much damage on a successful one. A list of all the spells, spell index, create spellbooks, print them as cards or as a list Ending concentration is a non-action that can be taken at any time. 5e Creatures 5e Classes 5e Subclasses 5e Races, Subraces and Racial Variants 5e Other.